
دستهبندیها
گیفت کارت
94 برند در ریجنهای مختلف؛ تحویل فوری کد
پرطرفدارترین ریجنها
اشتراک، نرمافزار و هوش مصنوعی
فعالسازی روی حساب خودتان
فروشگاه بازی
بازیهای اورجینال به تومان؛ قیمت هر بازی با ارزانترین ریجن
فهرستهای پرطرفدار
شارژ و خرید درون بازی
شارژ مستقیم با آیدی بازیکن؛ بدون نیاز به رمز
خدمات شبکههای اجتماعی
ممبر، بازدید، ریاکشن، فالوور و لایک؛ فقط با لینک
An endless idle RPG with no finish line. Build a party of heroes, craft the gear that makes them stronger, and let them fight and loot through procedural dungeons on their own, even in a little window on your desktop while you work. Or jump in and play any hero yourself.
پرداخت امن · بدون نیاز به رمز · پشتیبانی ۲۴/۷
Dungeoneers Idle is an endless idle RPG about building a party and letting it work, with the option to jump in and play any hero yourself.
Assemble a team from twelve hero classes, carve each hero's path through a huge passive tree, and send them into procedurally generated dungeons. Combat resolves itself. Your job is the decisions that matter: who goes, which skills they bring, what they wear and which piece of gear is worth crafting into something special. Early on you make those calls by hand. Later, you buy the automation that makes them for you.
It keeps going when you don't. Close the game, come back tomorrow, and your party will have spent the night clearing dungeons, levelling up and swapping in better gear.
It doesn't run out. Hero levels have no cap, the depths keep scaling as fast as your party does, and every prestige measures you against your own deepest run rather than a fixed target. This is an idler built for months, not for an evening.
Companion Mode folds the game into a small, see-through window you can place anywhere on your screen. Your party keeps fighting while you work, watch something or play another game, and a double-click brings the full game back.
Twelve hero classes: Warrior, Mage, Rogue, Cleric, Ranger, Pyromancer, Druid, Necromancer, Barbarian, Ninja, Electromancer and Bard. Five are yours from the start.
Hand-authored skills, unlocked and levelled with gold. Each hero carries only two (at first) into a dungeon, so a loadout is a real decision rather than a checklist.
A passive tree of over 1000 nodes for every hero. Save your favourite builds or export them as a code to share, and two heroes of the same class can still play nothing alike.
Start with room for two heroes and earn your way to four.
Five dungeon types: Crypt, Cave, Fortress, Temple and Frost. Generated fresh every time, each with its own themed enemies.
An overworld of eight biomes to push outward through, from plains and forest to volcanic wastes.
Combat with status effects, elites, bosses and summoned minions.
Enemies, bosses and dungeon art made from scratch for this game, from scrappy goblin raiders to a Goblin King in a crown he definitely stole.
Hero View: watch any dungeon in first person, through the eyes of one of your heroes.
Take Over: grab the controls and play that hero yourself, with WASD and the mouse, while the rest of the party fights alongside you. Hand them back whenever you like.
Arrows and spells fly for real and light up the dark as they go. Knock the dead flying with ragdoll corpses.
Nine extra achievements and three trials just for steering a hero. All optional, so idle players miss nothing.
Five rarities, Common through Legendary. Epic and Legendary pieces roll three or four stats, so no two drops look alike.
80 special effects that change how a hero fights, many made for a single class: crits that freeze enemies solid, a basic attack that strikes twice, enemies that explode when they die, an angel that pulls a hero back from death once per dungeon.
Effects roll their own strength, so there is always a better version out there.
Lock your favourites so nothing great ever gets sold by accident.
Found something you love? Keep it. Crafting turns the gear you would have thrown away into the gear you never take off.
Salvage what you don't need into Shards.
Hone a single stat a little higher with every try.
Reforge an old favourite up to your current depth, so a great find stays great.
The toughest monsters leave rare trophies behind that give your best pieces an extra line.
Bank the best stats and effects from every Epic and Legendary you salvage, then imprint them onto the gear you actually wear.
The dungeoneering runs itself from the first minute. Your party explores, fights and hauls loot home whether you are watching or not.
The managing doesn't, though. Not at first. Early on you level your heroes by hand, spend their passive points, pick their gear and decide what's worth keeping. Then you start buying that work away. Auto-level, Auto-Delve through the passive tree, auto skill levelling, Auto-Equip, loot filters, Auto-Hone: every one of them is a job you do for the last time.
Gold replaces experience. Everything the party earns is also everything you spend.
Prestige when the depth stops giving, and convert the run into permanent progress.
A branching meta tree with a branch for every class, plus automation, economy, alchemy, crafting, party size and more.
Nine potions to unlock, collect and use.
25 challenges that bend the rules of a run, from melee-only parties to monsters that never stop healing.
Every challenge has five medals, Bronze to Diamond, and each one gives that save a permanent bonus.
100 achievements, each with a small permanent bonus for all your saves.
Buy it once. No microtransactions and no premium currency.
Offline progress. The simulation catches up on the time you were away, and if you’re in a hurry, you can skip the wait and take the gold.
Playable with the mouse alone. Taking over a hero is entirely optional, so nothing ever asks for quick reflexes.
Three named save slots.
Optional keyboard shortcuts for opening menus, if you'd rather not reach for the mouse.
Steam Cloud support, so your saves and builds follow you to every PC.
Dungeoneers Idle asks for a few minutes of decisions and gives you back the rest of the day.
قیمت رسمی استیم در هر ریجن، با گیفت کارت همریجن برای شارژ کیف پول اکانت.
ارزانترین
1,392,000
اندونزی
قیمت آمریکا (مبنا)
3,108,0008.49 USD
بیشترین صرفهجویی
55٪
نسبت به آمریکا
در حراج
26 ریجن
تا 15٪ تخفیف
مقایسه قیمت ریجنها
حداقل
پیشنهادی
ارزانترین قیمت Dungeoneers Idle الان در ریجن اندونزی و برابر 1,392,000 تومان است (قیمت استیم: 80324 IDR با 15٪ تخفیف). قیمت سایر ریجنها: هند 1,402,000، فیلیپین 1,444,000، ویتنام 1,507,000، تایلند 1,580,000، مالزی 1,621,000، آفریقای جنوبی 1,646,000، کشورهای CIS 1,765,000، تایوان 1,873,000، سنگاپور 2,336,000، شیلی 2,970,000، برزیل 3,036,000، هنگکنگ 3,042,000، آمریکا 3,108,000، اروگوئه 3,164,000، آرژانتین 3,261,000، مکزیک 3,286,000، امارات 3,352,000، قطر 3,542,000، پرو 3,582,000، کاستاریکا 3,708,000، کلمبیا 3,840,000، لهستان 3,978,000، ترکیه 6,216,000، اروپا 6,873,000، کویت 9,546,000 تومان.
خیر. بازی بهصورت گیفت از طریق فرند به حساب شما ارسال میشود یا کد شارژ کیف پول همریجن تحویل میگیرید؛ فقط لینک پروفایل استیم لازم است.
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حداقل: Requires a 64-bit processor and operating system OS: Windows 10 64-bit Processor: Intel Core i3-4340 / AMD FX-6300 Memory: 2 GB RAM Graphics: DirectX 12 capable GPU with 2 GB VRAM (NVIDIA GTX 960 / AMD Radeon RX 460 / Intel HD Graphics 630) DirectX: Version 12 Storage: 500 MB available space Sound Card: Any Windows-compatible audio device Additional Notes: Minimum resolution 1280x720. Mouse required, keyboard for the optional Take Over. No