
دستهبندیها
گیفت کارت
94 برند در ریجنهای مختلف؛ تحویل فوری کد
پرطرفدارترین ریجنها
اشتراک، نرمافزار و هوش مصنوعی
فعالسازی روی حساب خودتان
فروشگاه بازی
بازیهای اورجینال به تومان؛ قیمت هر بازی با ارزانترین ریجن
فهرستهای پرطرفدار
شارژ و خرید درون بازی
شارژ مستقیم با آیدی بازیکن؛ بدون نیاز به رمز
خدمات شبکههای اجتماعی
ممبر، بازدید، ریاکشن، فالوور و لایک؛ فقط با لینک
Draw your own plays, then watch them work. An 8-on-8 indoor football management sim — design a playbook, build a roster nobody else wanted, and turn a broke arena team into a dynasty. Solo or with friends. No account, no server.
پرداخت امن · بدون نیاز به رمز · پشتیبانی ۲۴/۷
Most football management games hand you a playbook. This one hands you a pen.
Indoor Football Manager 2 is an 8-on-8 indoor football sim where you run the front office and the sideline. Draw your own plays route by route, install them, and watch your team run them on a live field. Then build a roster around them — out of the guys nobody else wanted.
A visual designer for offense and defense. Set the formation, drag the routes, assign the blocking, give every defender a job. Your plays go straight into the simulation engine and get called in real games — by you, or by a coordinator who has his own opinions about them.
Nothing else in this genre lets you do this.
Indoor football is its own sport, and this is its ruleset — not outdoor football squeezed into a smaller box.
A 50-yard field, eight players a side, and dasher boards instead of sidelines
Narrow 10×10 uprights that turn every field goal into an actual decision
Drop kicks, rouges, and deuces
25-man rosters, where one injury changes everything
It's fast, it's high-scoring, and there is nowhere to hide.
There's no salary cap here, because there isn't one in this sport. Everybody earns the same. So free agents sign for everything else: playing time, a chance to win, the city, your reputation, who else is already on the roster, and whether they believe you.
Every player carries six personality traits, and they're always reading you. Promise a rookie a starting job to get him in the door and he'll remember it in Week 9, when he's still holding a clipboard.
Hire a head coach and two coordinators, each with rated attributes and schemes they genuinely prefer — run an offense your OC hates and you'll watch it show up in the execution. Poach a rival's coordinator. Promote from within. Fire someone and live with it.
Then run the business. Arena upgrades, three tiers of ticket pricing, concession prices, attendance that responds both to winning and to what you charge, and a cash balance that follows you from season to season.
Play a game down by down — coin toss, play calls, fourth-down decisions, onside kicks — and watch it unfold on a live animated field. Or sim the week. Or sim the whole season in a single click. It's the same engine either way, so the box score always means the same thing.
Every season gets archived. League records that remember whoever held them before you. A Hall of Fame with thresholds you set yourself. Weekly and annual awards, all-league teams, full career stat lines, all-time standings, head-to-head records against every franchise, and a news feed reporting all of it as it happens.
Ten seasons in, your league has a past.
6 to 36 teams. Your conferences, your divisions, your playoff format
Drafting is optional — run a snake or linear draft, or skip it entirely and build through street free agents
More than 20 rules you can switch on or off: injuries, fatigue, trading, retirements, finances, coach poaching, the Hall of Fame
Edit anything — players, coaches, teams, the league structure itself
Sandbox mode, if you'd rather run the whole league than one team
Multiplayer runs on files. The commissioner exports a league file, everyone else imports it — by file or with a join code — plays their week, and sends a team file back. No accounts, no subscriptions, no matchmaking, no waiting on anyone's servers. Your league is a file you own, and it works just as well passed around a group chat.
Restore points before anything scary. A searchable help center built into the game — hit Ctrl+K from anywhere. Light and dark themes. Your save is a file on your disk, and it's yours.

قیمت رسمی استیم در هر ریجن، با گیفت کارت همریجن برای شارژ کیف پول اکانت.
ارزانترین
2,877,000
فیلیپین
قیمت آمریکا (مبنا)
6,103,00019.99 USD
بیشترین صرفهجویی
53٪
نسبت به آمریکا
در حراج
فعلاً هیچ
قیمتها بدون تخفیف
مقایسه قیمت ریجنها
حداقل
پیشنهادی
ارزانترین قیمت Indoor Football Manager 2 الان در ریجن فیلیپین و برابر 2,877,000 تومان است (قیمت استیم: 599 PHP). قیمت سایر ریجنها: اندونزی 3,001,000، هند 3,015,000، ویتنام 3,175,000، کشورهای CIS 3,222,000، تایلند 3,371,000، مالزی 3,496,000، تایوان 3,696,000، آفریقای جنوبی 3,726,000، شیلی 4,431,000، قطر 4,461,000، هنگکنگ 4,548,000، مکزیک 4,920,000، امارات 5,010,000، پرو 5,363,000، کلمبیا 5,692,000، سنگاپور 5,821,000، برزیل 6,017,000، آمریکا 6,103,000، آرژانتین 6,133,000، ترکیه 6,133,000، اروگوئه 6,318,000، کاستاریکا 7,472,000، لهستان 7,908,000، کویت 9,511,000، اروپا 10,243,000 تومان.
خیر. بازی بهصورت گیفت از طریق فرند به حساب شما ارسال میشود یا کد شارژ کیف پول همریجن تحویل میگیرید؛ فقط لینک پروفایل استیم لازم است.
ریجن خرید باید با کشور فروشگاه حساب استیم شما یکی باشد (در Account details › Store country). اگر حساب شما ریجن دیگری دارد، گیفت آن ریجن قابل قبول نیست.
حداقل: Requires a 64-bit processor and operating system OS: Windows 10 64-bit or later Processor: Intel Core i3 (4th Gen) or AMD equivalent Memory: 4 GB RAM Graphics: Integrated Graphics (Intel HD 4000 or equivalent) DirectX: Version 11 Storage: 1 GB available space Sound Card: DirectX compatible sound card Additional Notes: Internet connection required for multiplayer league sync; not required for single-player.